Legends 2 – The Legend(s) Continue(s)

Written by  on April 25, 2018 

Some more dead set legends of my corner of the arts world.

For the why and how of making this list see the first post here.

Gene Kogan


I saw Gene speak at almost every festival and conference I attended in 2017. His expert knowledge on applying machine learning to art is highly in demand for workshops and speaking roles. He’s also quite generous with his knowledge, he made this fantastic free resource ML4A – Machine Learning 4 Artists. He also also made the freely available Kinect Projector Toolkit for Processing and Openframeworks.


Sian James Holland


Sian is a lighting designer who I’m proud to call a peer in the Sydney lighting design scene. Lighting design is an odd game because once you hit professional level there is basically only one lighting designer on a project, so you rarely get to work directly with other LDs.

I’ll admit when I first became aware of Sians work I felt a twinge of professional jealousy, she did great work and had higher profile gigs than me (and she still does!). But I was young and stupid then, over time I came to realise that fellow professionals are treasured colleagues far more than they are competition. In particular I’ve been inspired by Sians articulate dramaturgy when discussing light and I think little glimpses of seeing her discuss her art led me to stronger designs in my own work.


Everyone Is Happy / Kyle McLean


Kyle McLean is an Australian artist living in Bhutan who is unquestionably a master coder. Like other mountain dwelling gurus he has not just got incredible skills but he is an incredible teacher, having made incredibly complex shader techniques highly accessible with his instance noodles and field trip packs for vvvv.

I’ve always wondered how I could ‘move somewhere out of the way’ and still continue working as a tech artist, perfecting long term projects and releasing them into the world. I think I’m gonna have to ask Kyle how he does it.




Spektrum is a little venue in Berlin that does a few things:

  • It’s home to several amazing communities that regularly meetup, including live cinema lab, sonic coding lab, scent lab, metamatter and more.
  • It runs as a venue showing amongst other things touring tech artists and AV artists
  • It has a bar and sells beer for a reasonable price.

Maybe my standards are too low after living in Sydney but these simple qualities make it one of the most amazing spaces I’ve ever had the privilege of having just down the road. They do so much good stuff that I feel guilty I can’t get there enough.  If I was going to run a venue Spektrum would be the model.


Sentire / Olga Kozmanidze and Marcello Lussana


Sentire is a project that research and develops hardware for new forms of sensing. However they are also more than that, running the Sentire sensing conference at Spektrum this year. I was inspired both by their commitment to sharing their research and enlighting the community as well as their impressive interactive performance which invited members of the audience to use the sentire device. It was so well designed that audience members immediately picked up both the coarse and subtle aspects of using the device. That particular performance highlighted for me that the relationship between two people is a highly visible quality to an audience and using it as an interactive parameter is very powerful. Hoping I can collaborate with these guys somehow in future.


XY01 / Brad Hammond


I met Brad Hammond at a Choreographic Coding Lab in Melbourne. I secretly stalked him online a little after that and discovered that, as I suspected, he was a very talented technical coder and interactive artist of the best kind. Capable of melding solid, fun and meaningful interaction with high end real-time output.

Just as important is Brads incredible network, he is tuned into the cutting edge of interactive goings on across the globe and he also runs the ‘Make Art Now’ real-time interactive group on facebook.


Aline Martinez


Aline is a fashion designer and textile artist from Brazil, now based in Berlin. Amongst other garments she has developed a number of wearable instruments that sonify the users actions.

Wearables are an extremely attractive tactile interactive concept, the challenge is often getting the electronics to be reliable with the physical movement involved. Aline has some great solutions in this area, she inspired me to create a (very simple) wearable toolbelt that I’ve been using for lighting control.


Lisa Rombout


I met Lisa at the 2017 Amsterdam Choreographic Coding lab. She is completing a PHD on cognitive science AND artificial intelligence. She has some incredible insights on these subjects and if you get a chance to hear a talk from her I highly recommend it. She is also an excellent workshop facilitator and a stalwart of the creative coding scene, coordinating not just her local creative coding meetups but inter-community meetups at larger events.  Like others legends her community building work is particularly inspiring to me.




Papermoose are a Sydney based design, film and interactive creative agency. I’ve collaborated with them on a number of projects over the years.

In a relatively short time they have made a huge impact in their local design scene, winning high profile contracts across Sydney. They often deliver the core of projects sold by more established creative agencies. They have huge in house capability, and can deliver for example cinematic film visuals integrated into interactive content. For this reason they are also the ‘below the line’ supplier for a number of large brands, turned to first for projects big and small. This also indicates the level of trust the big players have put in this small (but growing) firm.

The Papermoose office is an excellent place to work, filled with energy, knowledge and resources. Almost everyone has a side-hustle making their own art which is lovingly encouraged by the team.



Teamlab are Japanese giants of the interactive scene. They make immersive, highly interactive installations often targeted at young people. However some of their most incredible work is of#

Their strengths include blending hand illustrations into interactive real-time graphics and interactivity that often facillitates a large group to participate but still al

They employ a large number of dedicated artists, designers and coders across the world.

They are at the level where their name alone is a powerful marketing tool for an exhibition and as such they take headlining spot on posters etc. It’s an enviable position to be in as an interactive studio.


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